Posts Tagged ‘ipad’

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If you are an iDevice developer or a PR representative for any company making apps (whether gaming or any other type of app it doesn’t matter) I am now offering my services to write press releases for your upcoming app or just-released app.

The rates will depend on the type of press release I am writing (length) and whether the developer will provide all the information we will put together into a nice format. If we have to do additional research and interviews (say of a CEO) I will charge more. The prices are negotiable, so feel free to e-mail me and inquire.

If you e-mail me, I can send you some samples of ones I’ve written. I mostly followed the prmac.com format. Here are recent samples of what I’ve written for a contact:

IntelliVocab 1.5 Released to Improve English Vocabulary Interactively

IntelliVocab for Business Announced

iCan ABC Announced

References:

Lana Parker
PR Manager
lana760@gmail.com
Twitter: @VelvetMobile

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Today while I was trying to enter Flipboard, which I have in the seventh screen on my iPad user interface, I’ve ran into some weird trouble. At first I just thought a part of my touch screen is damaged on the lower left where Flipboard is located but soon came to realize the whole screen doesn’t respond to touch on that particular window. The weird thing though is every other screen and icon works fine.

I am trying to figure out what the problem is and whether it is just a glitch or a bug — or something more pernamnet that I have to deal with. I am thinking that an iPad system reboot will fix the issue though. However, all my apps are still easily accessible, including Flipboard, I just have to type them in via the search screen.

Here is the video of me trying to access that screen’s icons and not being able to while going to the next screen and opening an app with ease.

Maybe someone can chime in and give me a tip on how to make icons on all the screens touch-sensitive again?

Update: I fixed the problem by switching off and back on the mute slider button. However, I still wonder what caused the problem.

It appears that News Corporation and Apple are really trying to make The Daily a total success and delayed the publication to figure out how to make it most successful.

Magazines not long ago saw a drop in readership on the iPad and the news must have been discouraging to Apple. This is the reason for the delay I think as Apple wants to make The Daily as successful as any print newspaper has been and possibly revolutionaize news. Rupert Murdoch probably wants the same thing to happen as does Steve Jobbs.

Apple might see the future of newspapers not on newsstands but on electronic devices such as the iPads and other tablets. Can this be the true savior of the journalism industry and “print” media? Could we, as journalists, be working from our homes and actually making big bucks while reporting, writing, and taking images-videos of news and features?

Yes, many of us are already doing this, but I mean with nice profits added on and the professions shifting this way from newsrooms. I think a journalism degree and good writing should account for something. Combined with being Web savvy, being able to edit videos, blog and add Images — we should be compensated for our work — even though we love it and would do it anyway.

I myself hope to write for some big publications or at least be compensated for my writing and would love to see online magazines and newspapers, even ones exclusive to tablets, a huge success.

Publishing eBooks on the App Store, writing for online media outlets and newspapers as well as blogging are perfect examples of citizen journalism, new media and traditional good reporting converging. Now with the iPad and the tablet revolution, lets hope the success and reinvention of journalism will finally happen. Despite common perception, I think it’s a great time to get into the field.

I found a great little piece with a long two-part audio segment relating to citizen journalism and Web-based journalism:
Journalism? Are you crazy?

The message is clear; anyone who has anything to say can be heard and do reporting these days. We do not need gatekeepers anymore.

My experience with print media has been less than stellar. I did some internships and do have some experience in this field, but there are numerous reasons for my criticism. One is that many editors seem to think they are gods, or that they can alter and change your writing to suit their personal style. This got me really angry because the writing was so altered that it didn’t even sound like it was coming from me at times. It was also altered, or edited, in areas not having to do with copy errors or AP style errors at all — simply preference by the editors. A lot of the editors still around in print are also not willing to embrace social media, the Web, and citizen journalism. Some of these papers also rely entirely on interns (who do not get paid) for actual journalism work, while they sit in their chairs and rule as if they were kings. They also do not value the things that younger readers in the midsts of Web 2.0 value: social media, interaction and news that reaches them.

I can go on and on about my dislike for traditional journalism in the newspaper sphere of things. Shocking headlines for example and ruining someone’s reputation to get your name as a journalist out; or quoting one side of the story without the other. These are all central California themes we see from these small town-newspapers who want to do things the easy way rather than put actual work into every story they cover. There is a reason many crime suspects, and their families, refuse to answer reporters’ questions anymore.

This is also a reason I have been focusing on freelancing and technology reporting. I find that having such a niche is indispensable in today’s world with more newspapers and print media falling. I enjoy news and breaking events as well; but do not want some old guy sitting in a sofa telling me what to do or how to put the shock value at the audience — at the expense of someone else. What needs to happen is for online outlets to be able to gain revenue through more means than Google Adsense and for Web news to become more profitable.

There is a lot to like about traditional journalism; especially the professionalism and standard taught to students that prove quality over teh interwebz speak. However, this doesn’t have anything to do with print media necessarily because real journalists can work remotely or freelance as well.

Well, since I want to make this post fit in with the theme of this particular blog, where does the iPad fit in with Citizen or New Journalism? The iPad is light, portable, has apps from Youtube to Twitter to WordPress itself. The battery lasts all day.

When the camera comes in with the next generation of the iPad and the flash-memory improvements arise, we can really talk citizen journalism on the go (literally all day anywhere you are at the time you could be participating in citizen journalism).

Citizen journalism to me means using Web tools like Twitter, Youtube, WordPress, and your journalism degree and background of good writing — to create unique content and on-the-go with the iPad is the perfect way to do it. I think this is where the future revolution of journalism will go. Not just writing but being able to create new content for the masses in general (video, audio, writing, etc.).

-Review is up on NoDpad

Braveheart HD by Gajin Entertainment is a new action role playing on the App Store that offers a nice breath of fresh air. The game is very accessible not just to role playing game fans but fans of dual-analog shooters. It is not without flaws however and can get repetitive if you are used to traditional RPGs.

This is an action RPG that is mostly action and little role playing. The battle system is intriguing here because you circle with your thumb to unwind an attack motion and have to move round the game map hitting every enemy in sight. But unlike many dual-analog shooters there is a second (ranged) attack option — like using crossbows among other weapons — that is used by holding a finger on the screen and pointing to where you want to shoot with another. On top of this there are perks or actions awarded for killing enemies like health generation and there are also items to be gather on the battlefield. The interesting battle system has a few problems though. Sometimes it’s hard to unwind the swing already in motion –which is done by circling your thumb in the opposite direction –and Richard just swings in the opposite direction instead of stopping it.

Although easy to get into, the game gets challenging fast and you will need to use the shops in the game’s city menu to buy elixirs and upgrade weapons. To gain gold and experience points you will be doing side-mission hunts in similar locations to where you progressed in story mode.

The game centers around a campaign of a renegade knight named Richard who offended the king, got imprisoned, and now has a chance to win his freedom by finding a grail guarded by a dragon. Besides the story mode, there is also a challenges mode where you try overcoming various game challenges the game throws at you like killing a set amount of enemies in a set time frame. The challenges mode adds longetivity to the title but the story mode is its bread and butter. There are elements of the story unveiled via cut scenes between each mission completed. As you progress through these stages, you gain access to new territories, with different backrounds.

Likes

Default controls: There are two control options, but the default method based purely on touch and not an on-screen analog is a great control mechanism, and I love the aiming system of the range weapons the game offers. It is fun mixing up meele ring-around-the-rosy swings with the ranged weapons.

Fun Story: I also enjoy the story and think it has character compared to most RPGs on the App Store, as you aren’t some super-righteous noble knight here.

Production values: I also like the graphics and movement animations, and the presentation in general is very high here.

Dislikes

Repetitive gameplay for an RPG: There isn’t much variation in the levels and it gets repetitive killing waves of enemies in every level. The game gets really challenging as well and you have to grind through the hunts after a while and this adds to the repetitive nature of the game.

Lack of control outside combat: There are no areas to explore outside the pre-arranged levels you fight in.

Hardcore RPG fans may find Braveheart’s level layout and arcade nature too simplified—as the App Store’s RPG offerings can get quite deep these days—there is still a lot of customization and depth offered here and the combat is intriguing.

Braveheart HD was developed by Gajin Entertainment, and I played through version 1.0 on my iPad.  The price is $2.99.

-I also posted this editorial on NoDpad

As many iDevice users and touch gamers know, a DOS emulator was released for the iDevices about a month ago and pulled by Apple the very next day. The emulator works a bit more natural and works better on the iPad than the iPhone due to it’s larger screen and two orientation viewing angles it offers. It even has a layout depicting mouse buttons and a computer keyboard that can be switched off to full screen with icons of touch keypads. Evidence of this can be seen by googling iDOS as mostly just iPad articles pop up with a brief mention of the iPhone version that was also released.

In terms of apps and games that this emulator supports, the results are very mixed — this is mostly because of speed issues. The emulator also requires either basic knowledge of DOS command prompts or some experimentation and instructions in order to segregate files correctly and get games running. Despite this, the DOS is the home of many great games and classics that started some of today’s most popular game series. Elder Scrolls, Warcraft, Fallout and it’s Wasteland prequel started on DOS. many of the greats will not run fast enough on this emulator in it’s current state but other games will. It takes some fiddling with the configuration file at times as well to get some games up and running at the max potential.

Here is a list of games that I found quite playable and enjoyable that is worth trying out on iPads:

The original Warcraft is quite good here with speed being just fast enough to enjoy. Panzer General is another good little strategy gem that plays quite well and has a slow turn-based pace that runs quite well. Darklands is an amazing open world role playing game for its time that plays very well and I highly recommended. Survivor horror Alone in the Dark does slow down but is just playable enough to keep on the list. Zeliard is a very interesting 2d platformer with RPG elements that plays well. Jazz Jackrabbit series are some other great platformers I recommend. Pirates is also worth a try as it runs just smooth enough. And, Master of Magic is an interesting strategy game and works great as well.

These are just some examples of games I have got to play quite nicely and will continue to enjoy on this emulator but there are many more not mentioned worth trying. On the iPad it’s wise to set the cpu core config to normal and cycles around 3500 worked for me most of the time as the best default setting in the dospad.cfg configuration that can be saved and replaced via iTunes. Many of these games have their own niche of configuration to run well like. An example of this is Ultimate Underworlds and Ultimate 7 requiring an opposite setting in dospad.cfg — one needs xmx=true and ems=fale and the other the opposite — although both run too slow to be truly enjoyable they show a glimmer of hope to what kinds of western RPGs could be made. The other issue is that adding and replacing files can be confusing as dragging zipped files is the only thing you can do via iTunes and not actually entire game files with subfolders.

One thing the emulator has shown me is what is possible in the iPad’s future. If games like Warcraft can be enjoyable and fun to play imagine what Blizzard could do with RTS games if they embrace the device like ported all three Warcrafts to the App Store. What’s interesting is many pc games could be done with a fake mouse icon and this has hampered some genres before. The emulator shows that a fake icon that you control via touch but not directly touching the icon itself but touching the screen near it thus not obstructing view, can work quite well. The iPad’s screen is big enough for this kind of control to work. Before fiddling around with this emulator I was only exposed to RTS games on the App Store that have direct finger control like touching units or drawing boxes around them for control. This brings a whole new idea and option that can be done for such genres like RTS games. What bugs me about the current way RTS games selection controls are is sometimes you end up selecting the wrong units or have a hard time making a box the perfect size with your fingers for the units you want to command.

Beside RTS games, the emulator shows how classical PC games like Pirates and Might of Magic could work great if embraced on the IPad by the big companies. I think the iPad can offer potential for many classical computer games to be revived and even complex or hardcore games can work. The battery life of the iPad and screen space allows this vs. the other iDevices although I believe there is room for all of them. Many of these games are known for landscapes with large view screens and different caves or dungeons to explore and find on a world map. I really like what I have seen from iDOS despite speed and configuration issues and hope Apple will find a way to embrace such emulation whether by buying the rights from Gates himself or only offering limited quantity of games like the current ZX and Commodore 64 emulators do. I have seen a recent resurgence of classical gaming on the App Store and in gaming in general with titles recently being released on the App Store like Warlords Classic that recently was released.

The Apple Ipad is a really nifty lightweight gadget. Rather than just a gadget, I can almost call it a third-hand of mine ever since receiving mine that I just I had to have. Despite what some critics say, it is much more than just a smartphone or Another iPhone. It has pretty much all the features of the iPhone plus applications specifically built for the larger screen like Pages. Certain applications need the width and height of the iPad to function well, hence why I don’t think word processing has a future on the iPhone but it does on iPad. Surprisingly, the touch-toned keyboard is very responsive and efficient – much more so than the iPhones and a Bluetooth keyboard is easy to connect. Though due to the Os setup there is no bluetooth mouse connectivity so that kind of defeats the use of the keyboards in my opinion. The whole gist of the iPad is in how well the Os is setup for touch interface-use however in the sense you can do everything from quickly moving the cursor between letters by holding down a point to getting rid of entire URL entries by clicking an x that is much easier to navigate than with the iPhone.

The thing that sets the iPad apart from the standard desktops for me is the portability of the device which includes it’s lightness and the ability to put it between your arms while walking – thus having your hands free – and the fun or slickness of it. The $40, iPad case is really a must though and makes the experience much better. Besides protecting the shell and screen, it allows the iPad to independently stand upright in front of the user like a monitor instead of having to hold it like a book.

The battery life is incredible and in my book one of it’s selling points to both iPhone-heavy users and laptop-heavy users – both probably hassled by having a power source nearby and their charger cables on hand. The iPad will pretty much go whole day without having to be charged and that includes in a night or dark lighting.

Some of the downsides – which are often blogged about and mentioned on tech websites – are the competitive software restrictive practices of apple. For instance Adobe Flash is inaccessible despite the fact many websites rely on it for content or are based off Flash. However Apple does have a point in terms of the battery drainage and processing power bottlenecks that result from many Flash applications and websites. Many apps, like Farmville, also have their own AppStore versions that can downloaded for free off iTunes, or for some small change, and run much more efficient than the official flash-web variants. ITunes is very easy to use and prices are just right in my opinion especially compared to Windows-based applications or software you have for notebooks (including netbooks).

Another downside is the integration of some apps like trying to add attachments to e-mails is difficult -although I heard there are some apps for this on iTunes – or wanting to add files off the iPad to websites through browse selections. The lack of USB ports is another shortcoming.

Despite some downsides the iPad really made web browsing fun again and took away most of the hassle away associated with portable computing. Besides the already-mentioned shortcomings of laptop-devices not having to scroll with a notebook scroller or have to carry a mouse on you, is another thing to think about in terms of comfort and portability. I even use mine standing up in Starbucks restroom lines for instance without any discomfort or heaviness of the device.

Integration of various applications needs some fine tuning but it is not bad at all with some patience and practice. For example I wrote an early version of all three of the first blogs in one long iWord document and copy and pasted parts of each – including a block of text between two others with the drag commands. I pasted these blogs, or block a of text, onto each post here on WordPress that I also downloaded from the App store free.

I have also recently added my blue tooth keyboard from my iMac to the ipad and it is a nifty little addition despite the fact I was trying to find a mouse with my right hand at the same time. It just seems as second nature and it would be a cool addition of Apple gave you the option to use it in addition to the touch interface. However I understand the limitations and that the main draw for the iPad is obviously its portability.

One thing I also want to mention is how I love the fact portrait and landscape modes offer such different experiences to users and tailor to people who want different things out of their iPads as each offers advantages and disadvantages in typing and visibility.

I suggest for anyone that does a lot of web surfing or on-the-go computing to try one out, and look what the iPad really has to offer before dismissing it as another smartphone or netbook. As I’m typing right now competitors are emerging that include the infamous Samsung Galaxy, but Apple clearly set the tone in this market and brought tablet-computing on the map as an alternative to the notebook.